Single troops firing muskets would be lucky to hit anything and if they did wouldn’t make much of an impression which is why musketeers line up and fire as one to send debilitating waves of musket balls at the enemies, firing at an area rather than picking individual men. Brilliant.īuildings are also completely dumb. This is ignored however and mounted lancers still beat infantry in melee even though you can see them using the weapon. Obviously using this weapon in melee would be impossible. A lance is about 20 feet long and made of wood tipped with iron or steel. There is a square formation that counters cavalry but it shouldn’t have to be used.Įven lace armed cavalry will win. This is not even close to being historically accurate. Even elite infantry such as the British Black Watch will be crushed. Imperial glory ignores these facts of the battlefield and cavalry will massacre any unit in melee. This made cavalry largely useless against prepared infantry. A unit of cavalry charging against a wall of bayonets just like a unit of spears will be cut to pieces and most horses, even if trained would not charge home against a wall of sharp points. Musket armed infantry at the time were also equipped with bayonets that fitted either in or under the barrels of their muskets making a makeshift spear. This means that cavalry, if caught up in a melee will be slaughtered by trained infantry. Because a horseman is sitting on a horse he can’t dodge and move quickly or fight effectively in a melee, as opposed to infantry, who can move and dodge as normal and have a huge target, the horse to attack. The weakness of cavalry is that it is of limited use in melee. The shock and mass of cavalry and the terrifying appearance of a unit of horsemen charging towards you made them physiological weapon as well as an effective battering ram, especially when equipped with lances as they could skewer ranks of men. The dev team simply doesn’t understand the basic concepts of the battlefield. The problem with Imperial Glory is it’s not realistic in even the least bit. The object much like the total war games is to conquer the world or gain the most “honor points” in the time allotted. Imperial Glory is a 4x style game, vaguely like Total War, set in the Napoleonic era. A severe lack of understanding by the dev team and a glaring lack of talent, as well as some awful design decisions seal the fate of this truly wretched total war clone. Imperial Glory is truly one of the most disappointing strategy games of all time. Please if you have a read dont hesitate to say what you think i am always trying to improve. I had high hopes for that game but its laughable compared top Total War. Here is a review I wrote about 2 years ago for imperial glory. Hey I'm glad to see this forum here! I've been a writer for quite a while and written for Gamespot and Gamfaqs tho i left when i relized you lose rights to your own work basicly.
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